I am often asked about getting started with HoloLens development and most of the time my answer, in short, is: Install Unity, install Visual Studio, install the HoloLens emulator, and make something.

I suspect most of the time this advice is ignored, since the idea of developing for a device you do not have access to can be frustrating. It’s totally possible to make something awesome this way, though. And according to the HoloChess feedback description—Pinya Games did just that: “I don’t have a HoloLens, so any suggestions or even screenshots of the game would be awesome.”


Looking… more

Go to Source


Comments are closed.