For those of us that were blown away by the spatial mapping and user experience in Fragments and Young Conker, the version of spatial mapping that came stock in the HoloToolkit was lackluster at best. It became apparent really quick that to get an amazing presentation would require some heavy shader knowledge and some badass mesh culling skills, at the very least.
Fragments’ spatial mapping..
In a recently released video, Microsoft announced that the Spatial Understanding module in the HoloToolkit has been open-sourced and is directly based on the work from Asobo Studios. This new module not… more

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