Leap Motion created gesture control for all sorts of things, including virtual reality, long ago, but developers must build in support for their tracking peripheral to use its full potential. As a result, they’ve created an “Interaction Engine” for Unity, the primary platform for developing virtual and mixed reality experiences, to try and take gesture interaction to the next level.

You’re probably wondering what’s an Interaction Engine, exactly? Leap Motion explains:

The Interaction Engine is a layer that exists between the Unity game engine and real-world hand physics. To make object… more

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