After publishing two batches of videos from its L.E.A.P. developer conference, Magic Leap has made the session on Seedling from Insomniac Games available to the public.

Featuring Joel Bartley, lead gameplay programmer for Insomniac Games, and Michael Liebenow, lead software engineer for Magic Leap, the session examines how to integrate a 3D engine into an app using the Vulkan API.

Video: .

“We support two low-level rendering APIs, both Vulkan and OpenGL, but we feel that Vulkan provides more opportunities for optimization, which is especially important when you’re trying to get all the… more


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