If you’re an Apple user and want an untethered virtual reality system, you’re currently stuck with Google Cardboard, which doesn’t hold a candle to the room scale VR provided by the HTC Vive (a headset not compatible with Macs, by the way). But spatial computing company Occipital just figured out how to use their Structure Core 3D Sensor to provide room scale VR to any smartphone headset—whether it’s for an iPhone or Android.
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Even more than the Vive, Occipital’s new dev kits provide virtual reality that’s a lot closer to mixed reality. Your phone has a camera (or maybe even two), and… more

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