With its 3D engine being responsible for approximately 60% of augmented and virtual reality experiences, Unity is continuing to place a premium on tools that not only keep developers working in its development environment but also make their workflows easier.

During the keynote presentation at Unity Copenhagen today, Unity’s AR team, including Timoni West, director of XR for Unity Labs, Brittney Edmond, senior product marketing manager for platforms, and Dan Miller, AR/VR evangelist, took the stage to show off some of the new features coming to the Mixed and Augmented Reality Studio (MARS… more

Go to Source


Comments are closed.